Frostfall vs survival mode

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Some examples of 'Immersive' changes that I find tedious:

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So if you ever start to feel tedium in something, there's no harm in turning that off or removing it altogether.

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I love to play the game, and if something is forcing me to do a bunch of shit before I get to play the game, it's not Immersive. Realistic mechanics in a game world can often be way too tedious, and having to slog through that is more immersion breaking than anything else. These two things are not the same, and it's okay for the game to be 'gamey' and immersive at the same time. This can often get confused with 'Realism', which is about making game mechanics more closely mirror real life. I define Immersion as the ability to get lost in the game and be completely engaged. While that's amazing for so many reasons, it remains important to tweak the game to your tastes, which brings us to the topic of Immersion. With the rise of Wabbajack and Mod Collections, we're going to see a lot more people able to pick up a somewhat 'finished' product and just play.